I am a computer gamer and some of the games I play do revolve around a first person camera. I wanted to capture that feel with this video and give the viewer the sense that they are actually a person inside this environment. I did'nt want it to sem like it was just a camera on rails but instead someone reacting to the surreal nature of this environment.
Thursday, 27 October 2011
Screenshots (72ppi)
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Render Finals (240ppi)
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These are my final renders from Deep Exploration. Theses images are the same ones as in the previous post; however they have had some editing within Adobe Camera RAW as well. I believe that this may have lifted them above the previous ones, giving them a more pleasing and effective aesthetic.
I chose these images because they each demonstrate different traits. the first image gives you an overview of the entire model. The second focuses on the lower section of the tower, utilizing the dark tones of that section and the cracks between the boxes to contrast nicely against the white surface of the boxes themselves. The third image captures the mid ground where elements of the entire model are present, with the tower, boxes and asteroid.
Experimenting in Deep Exploration (72ppi)
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Second Sketchup/DE experimentation (72ppi)
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Initial Sketchup Design
Thursday, 18 August 2011
Wednesday, 17 August 2011
Final 3D Models (Before Entourage) (1600x900 72ppi)
Tuesday, 16 August 2011
Initial Sketchup Models (1600x900 72ppi)
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